Sexual Violence in History: A Bibliography

compiled by Stefan Blaschke

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Introduction

+ Aims & Scope

+ Structure

+ History


Announcements

+ Updates

+ Calls for Papers

+ New Lectures

+ New Publications


Alphabetical Index

+ Author Index

+ Speaker Index


Chronological Index

+ Ancient History

+ Medieval History

+ Modern History


Geographical Index

+ African History

+ American History

+ Asian History

+ European History

+ Oceanian History


Topical Index

+ Prosecution

+ Cases

+ Types

+ Offenders

+ Victims

+ Society

+ Research

+ Representations


Resources

+ Institutions

+ Literature Search

+ Research

Start: Topical Index: Representations:

Representations:
VIDEO GAMES

I n f o r m a t i o n

»A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations), and some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.« -- More information: Wikipedia



B i b l i o g r a p h y

Modern History: 20th Century, 21st Century